Boom goes the dynamite… or grenade, whatever…
The top needs to go up faster, I know, but It took a long time to bake/render… for 2 seconds of time…
are you finding that your smoke is a little bit wispy and pathetic compared to previous versions of blender? also what are you doing to get your smoke to take a texture, as despite numerous tutorials my smoke is weaker than the steam on my coffee and it refuses to take a texture, even though the voxel data is clearly showing in the texture preview window?
yeah, I have had much better luck with point density,