# Karin Aoi from DNA²

**URL:** <https://blenderartists.org/t/karin-aoi-from-dna/1384060>\
**Category:** Finished Projects\
**Tags:** modeling, animation, characters\
**Created:** [June 6, 2022, 6:48am UTC](https://blenderartists.org/t/karin-aoi-from-dna/1384060 "2022-06-06T06:48:36Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![frogovdawell](https://blenderartists.org/user_avatar/blenderartists.org/frogovdawell/32/761026_2.png) [@frogovdawell](https://blenderartists.org/u/frogovdawell)\
**Post date:** [June 6, 2022, 6:48am UTC](https://blenderartists.org/t/karin-aoi-from-dna/1384060/1 "2022-06-06T06:48:36Z")

</div>

Tribute to one of my favourite mangas - DNA² by Masakazu Katsura.

At first, I wanted to do a short project and “cover” the volume 1 cover.

 ![karin_still](https://blenderartists.org/uploads/default/original/4X/c/3/b/c3bf01d039de956f6d877da1c756221f6a672c49.jpeg)

As always, it never just ends there 😛

https://player.vimeo.com/video/717405140?h=e6d7f211b2

Edit 1: And so, while we’re doing covers… let’s animate something

[![](https://blenderartists.org/uploads/default/original/4X/b/6/f/b6f29d5d5aee846470eea9a2e9989166c9df85a1.jpeg "DNA² Anime Intro FANimation") ](https://www.youtube.com/watch?v=bspRmr8hskM)

Edit 2: And because it took me a while to model the bike and gun, they’re getting their fair share of air time 😃

Honeycombs are just so much easier in geo nodes than procedural textures.

[![](https://blenderartists.org/uploads/default/original/4X/8/b/0/8b0da85786d3fac79905ed9c21715169ad2a0eae.jpeg "Karin's Hover Bike") ](https://www.youtube.com/watch?v=Hty9s1nmCBY)

If anyone’s interested in the geo nodes setup for the wormhole effect, I’ll do a write up in another post. But it could be such a basic no-brainer that I’d be embarrassing myself 🤣
