This is what we should add, a context menu to the viewport!!
In other words, whenever u select an object, curve, etc, this object will have tiny icons that show up around them .These tiny icons will represent data that is attached to the object, such as IPO data, materials, UV, and modifiers, and they only appear when u press a hotkey toggle for them or select the toggle in some other fashion. Simply click on one of the tiny icons around your object and it will toggle on and off whether that object’s data will be sent to the context menu whenever that object is selected.
In other words, let’s say you are doing a lot of IPO editing, you can simply select all of your objects that you are editing and toggle their IPO context on. The effect being that your little context menu will display that object’s IPO whenever it is selected.
At the same time let’s say you want to edit IPO’s AND materials. Whenever you select that object only the IPO and Material data will be present inside of the context menu.
This would be helpful for those who like a clean interface, in other words those who like to use fullscreen mode.
And like i show in the illustration all you’d have to do is press something like an N key to expand and collapse the context menu.
don’t you just love my proposal