Ok, so i have been working on a game that involves different levels. Each level has its own scene, if you die the scene restarts. I need music to playing throughout the entire game, but whenever the scene changes the music will stop (since the object producing the music is in a different scene) or if I restart the scene the music restarts. Is there a way to keep the music playing all the way through (with looping)? I have a HUD scene that is active throughout the entire game if that helps.
sorry, somehow this ended up in the “other software” thread… i will post it in the correct section >.<