Keeped a moving object's fixed location fixed

How to I freeze a moving object? It seems a trivial question, and I suspect there’s a simple answer. To explain what I mean, consider a camera. I’ve taken several seconds of video in one location ('I" key, rot/loc/size on the first and last frames at that location, and do a key frame).

I go down however many frames it should be for the camera to be in the new location, position the camera, and do an “I”, etc at the new location. I do however many frames are required there, do an “I” etc before moving it again, and repeat the process.

When I look at the IPO curves, they show the camera moving at the fixed location. An overshoot occurs, then the camera returns (at the last frame at the location, where the IPO key exists) to the desired location.

This is usually correct for a moving object. They don’t come to a screeching halt, but follow a smooth motion curve. However, there surely must be a way to have the object (camera) approach the fixed locaiton slowly, come to rest, and stay there before moving on.

I have tried makiing an IPO key for each frame at the fixed locaiton. This works, but it’s clumsy, and I have a feeling I’m wiring around something. Not that I’m above wiring around something, but it’s usually because I don’t understand the correct way to use the tools at hand. :wink:

It depends on the shape of the IPO curve. In the IPO window select the curve or key and press ether “V,Shift H, Ctl H, Alt H”, these give you different handles. I think V is the one you need. This breaks the curve.

Hope that is what you mean,

Bogey.

This certainly sounds as though it would do the trick. I’ll try it sometime later in the day. Many thanks!

I have had this problem often, and I edit the handles so the intervening curve is flat when the camera should be still. Very time-consuming though; the problem with ‘flexibility’. You can add a constraint to the camera to not bobble in the Z direction…which helps somewhat

Just select all the Loc IPO Curves for the Camera and goto Curve >> Interpolation Mode >> Linear.

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