Throwing this out there in the hope that it draws some attention:
Blender allows us to kern individual pairs of letters for renderable text. When a selection of text that has various instances of kerning applied is copied and pasted to another text object, the kerning information is saved! This is great, my question and wish is to be able to import a kerning table for any given font so i will only have to kern pairs manually once and reuse that file often. This would allow for better looking typography (especially a problem with larger portions of text - manually rekerning is a pain)
if it was possible to make this available via python we would be on a roll! Any ideas?