I have two questions regarding problems I have in the BGE.
The first one is about the key modifiers. I’m using the 4 arrow keys to rotate an object with the logic bricks (not in python as I’m a noob with it) which works perfectly fine and want to use the combination of LEFTSHIFT+UP/DOWN ARROW for moving forwards and backwards, respectively. But when I press those keys the object behaves the same as if I’m pressing only the up/down arrow (it rotates).
My second question is if I can have a static origin for an object that doesn’t change even if I’m moving or rotating it in my game.
Specs: Mac 10.11.5 and Blender 2.76
Thanks for any help