Is it possible to “un-pin” a cloth in mid-simulation?
An application for this would be a flag waving in the wind which breaks free and is blown away.
The first part is a simple cloth simulation with wind and a subdivided plane, pinned at two corner vertices… which works fine.
Most parameters of the cloth simulation are key-frameable with “I”, but neither the pinning option nor the vertex group select box seems to be changeable during simulation.
I tried to change the weight paint directly, but those does not seem key-frameable either.
Any ideas? Thank you