I have a driver (created by baking sound to f-curves) that runs from the beginning to end of my animation. Another object has various parameters controlled by that driver. What I’d like to do is have multiple times where I take over control of the object by manually key framing it for a while, then returning control to the driver later. Is that possible?
I’ve tried a few things like adding a limiting modifier to the driver and also splitting the driver action in the NLS editor and muting the areas where I want manual control but neither of those options allow me to set a keyframe on my object once it’s been attached to a driver.
I should clarify that I’m trying to keyframe the same parameters that are controlled by the driver. I can of course keyframe the other parameters that are not attached to the driver.