Keyframe: Whole character vs Location-Rotation vs scaling, etc?
Here’s a video fiddling with the character scale:
Why did adjusting and scaling the character on frame 3 and using loc-rot (not using scale) still keep the scaled up character for all frames? I’d figure because I didn’t key the ‘scale portion’, it wouldn’t key the size change. I also tried selecting everything (pressing A) and the results are the same.
I had the impression that on frame 1 and 2 the character would remain thin, while only on frame three would the character plump up.
Is using whole character for all key frames a problem or bad practice? If so, why? All the tutorials I’ve seen never fully explain why they choose a certain key frame type, most just seem to use loc-rot. Is ‘whole character’ keying redundant information? Does loc-rot decrease file size?
What’s the advantage/disadvantages to either?