I am working on an animation where you (the camera) are in a moving car (or in a helicopter, following the car) and you are moving pretty fast.
I built a low-poly world in which you start out in a forest, then a modern city, then back in the forest. In other words, a city in the middle of nowhere.
Using 2 location keyframes, the camera starts moving after 5 seconds and stops 5 seconds before the end.
When I render it, the camera seems to “speed up” at the beginning, and then “slow down” at the end. Why does it do that?
My question IS NOT “how do I fix it?”. That’s easy.
My question IS “why does it happen?”.
(And…, are other keyframe animations (like character movements) speeding up and slowing down - and I never realized it? (Dang.))