Keyframes not deleted?!

Hi,

I’m developing a simple animation (only Loc&Rot).
I had a 50-frames animation with about 5 keyframes per object.

Then I wanted to change it all and deleted all keyframes.

But when I then had fixed everything in Frame 1, had set the keyframes for Frame 1, and moved to Frame 2, most objects changed position and rotation - when I moved back to Frame 1 it didn’t change.

I only got rid of it by pressing “Undo” several times - when I then fixed everything up again, the same thing occurred.

I’m just in the middle of rebuilding the whole scene from scratch right now…

Figure that’s a bug?

PS: Ver. 2.42a

keyframes are stored in IPOs. GO to the IPO window and then delete the curves.

http://mediawiki.blender.org/index.php/IPO

You’ll have to describe exactly how you deleted the keyframes and what you did afterwards. Or try to recreate the circumstances with a couple of objects.

Also, if you have duplicated objects, the default setting under user preferences/edit Methods/duplicate with objects is to NOT create a new IPO, so any duplcated objects will share the same IPO’s, leading to some possible confusion, if you don’t notice the IPO curve name.

Mike

I still have the file at home, it shows this behavior even after reloading. I’ll attach it here as soon as I get there.
I deleted the Keyframes via the Keyframe Graphs Window in the Animation Screen (don’t know if this is the IPO editor :wink: )
They’re all gone there, nothing left at all.