Keying Groups Question

I see the keying group set that can set the properties that will be keyed. Is there a way to set a group of objects or bones, that will set a key for all in that group if any one of the objects in the group has a key set? Something like a “Whole Body” set, an “Arm” set, etc.


In the Scene tab of the Properties panel there is a Keying Sets list (empty by default).
When you add a new Keying set Blender sets it as your active keying set.
You can then right-click on any keyable value and add it to your new Keying Set.

I hope that helps.

Thanks! I’ll give that a try.