Well, now that I got enough to make some decent renders, I’ll quit with the screenshots and show off some renderwork with AO. Like usual, I haven’t gotten into the nity gritty details yet, still working out the basic form.
I’ve shortened up his broken horn, it seemed too long the way it was before. I’ve also given him a tail which you can see in the previous screenshot. The progress may not be lightning speed, but it’s coming along smoothly. I really am not looking forward to his hair, it’s definitly going to be one of the hardest parts to get looking right, considering it’s one of his main defining features. Texturing should be fun though, so I hope in the end it will be decent. I am also considering opening up the finished .blend file to the community, but no guarantee’s yet, and please don’t constantly ask me about it either.
I really would like some crits and tips on this model as well. This is one of my first attempts at making a detailed and complete model, so advice from knowledgeable modelers is kindly appreciated.