Does anyone knows how to do this?
I have maaaaaany meshes deformed by armatures, each mesh one armature. Is there a way to erase the armatures (since I only need them to shape the mesh, not for animation) but to keep the mesh in it’s actual shape?
when I say maaaaany i really mean it, Blender is starting to crash quite often… Any ideas?
** I whant to really get rid of the armatures, not just to hide them.