Made in blender, rendered with cycles.

Comments & critique are welcomed.

High res image here

Well modeling itself is not bad but materials should be much better. Lighting as well. As you can probably see yourself everything looks pretty plasticy and artificial. Texturing seems good as well but just materials are wrong. Cheers,

looks pretty good, I think the lighting is a bit strange though… it looks like there’s a bright light somewhere near eye-level in the room, but light isn’t coming through the windows much… and then, I am not sure what the actual lighting depicted in the scene is doing…

I think this could be improved a lot by making the lighting more realistic. The materials could use a little more attention too, I guess, but they’re not horrible.