Can this be made in the game engine ?
It’s an AND gate from the K’nex computer :
I guess the pivot constraint is the first thing I need to get working for the “L” and “T” “levers”
Mike
Can this be made in the game engine ?
It’s an AND gate from the K’nex computer :
I guess the pivot constraint is the first thing I need to get working for the “L” and “T” “levers”
Mike
In short:
Yes
In long:
Get working on those constraints, and bear in mind that “real” physics models (like the ones blender uses) are less convenient, but that is a rather simple system, and should work well.