This is the protagonist of my semester-long short film. Considering the short allotted time for the project, I had to keep the components of armor as simple as possible in order for the animation process to go smoothly. He was designed and modeled in Blender and textured in Substance Painter. I intend to post more often in the future. You can find me on Instagram (@leonerdus) and Artstation (chasemcgill) if you’re interested.