The new Blade of Darkness ?
This combat system is really coming along great!
a general question : do pulse mode on sensors eat ressources ? i really feel it like a crazy loop running i prefer avoid pulse mode, i feel it like a failure in the code architecture
do you avoid pulse mode in your game ?
using ‘tap’ will make a script run exactly 1 time per trigger
if you have many many objects using
you may want to consider 1 object that holds a list of all these objects and runs them in a for loop.
edit: just reliezed I am off topic this thread is about Krum @blenderaptor
Is this UPBGE or BGE?
It’s vanilla BGE 2.79c
Nice. You are my hero.
I thought it had hardware armature skinning patch + upbge cherry pick commits.
It had GPU armature skinning, but I had problems with the rig and turned back to vanilla bge.
Whats Vanilla BGE?
Means unmodified Blender game engine.
ohh thks buddy lol these forks can have funny names at times lol.
Alrighty Vanilla BGE = Standard BGE
unlike the chunky chocolate chips of UPBGE
Wow this is looking polished as hell! Are you using nodes? How is performance?
This is not in-game yet. It’s only designs for now. I’m starting to work on the UI this week.
Looks really cool man. You should design games or something.
the man is freaking making games u just dont play them!