I’ve been working on some models for games, and this is my latest one.
Not a critique of the model (as it’s hard to see the details), but make better use of the image space in the render to show us the model (i.e. zoom in so we can see the details of the model instead of all that grey such to better critique).
Also as you have qualified it as a game model, some of the important details we won’t be able to “see”, such as poly count. Then we will be able to critique how well you used your allocated polys to produce the model.
Just trying to help you help us to get you the useful critiques you want.