So i’m new to BGE scripting and i’m going through the documentation [ https://docs.blender.org/api/blender_python_api_current/contents.html ] like i would if i was using “Python 3.6” and focusing on the ‘Game Engine Modules’ section i’m trying to write a script because i know it’s better then logic bricks. But the problem i am having is that for the life of me i can’t understand how to use the ‘KX_GAMEOBJECT’ class [ https://docs.blender.org/api/blender_python_api_current/bge.types.KX_GameObject.html#bge.types.KX_GameObject ]
and after getting help on this forum on how to make my player go up by 1 blender unit, i now want to make the script put the player into dynamic physics. But i don’t just want that simple fix, i need help understanding how to use the ‘KX_GAMEOBJECT’ class so i can later figure it out on my own instead of coming to the forum for every little line of code. I know this is a very broad question to ask, but i’m hoping someone can recall the days when they were a newbie like me just learning to code
Any Help Is Greatly Appreciated. I Thank You In Advance