La madriguera

Here is my first work that i show in Blenderartists page. It´s made with Blender Render Internal. I hope you like it. Thanks.

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It’s a very nice scene. I like the little worm.

Awesome! can you give is a breakdown of the scene? The lighting looks really nice and I would like to know what techniques you used with BI!

Really nice result! Personally I would like more if it were more colorful and had more contrast, especially on the area with mushrooms.

absolutely brilliant!

thanks for BI. I love BI and it is very good that BI is not dead and some people like you shows that some amazing scenes like this could be created with BI!!

5 stars!

I love the colors!

Thank you very much for your comment Modron!

Thanks to all for your comments. I´m happy because you like my work. This image is from a short animation that i made with Blender. If you want, you can see it in this link: https://vimeo.com/76385751

Modron: Thank you very much for your comment! I am happy because you like it.

martin.hedin: Thank you very much for your comment. The lights are simple spots behind the scene, and then it was processed with node editor. I am trying add here some images about this, but i can´t add images now, i don´t know why.

jjjuho: thank you very much for your comment. This image is from an animation, and it is captured very away, so it has more fog. When you intro in the cave, the fog dissolves. But you can have reason and the node post-processing is too hard.

easydream: thank you very much for your comment. I am happy because you like it. I use BI because my computer is very slow with Cycles, but if we use BI correctly, we can make good things.

Blender Guyz:Thank you very much for your comment. The colour study is made with the nature colours palette.

The animation looks great! The mushrooms look especially cool to me!

beautiful image,like the mushroom material - translucency+sss?

ItalianJoy: thank you very much friend!

rusted: thank you very much for your comment! Yes, the mushroom material is SSS + translucency.