Alright im experiencing MAJOR lag when trying to do anything on blender. Me and my friend are attemping to make a small game, but its proving to be impossbile with this lag!!
I have a ATI Radeon Xpress 200…I couldnt find anywhere on this whole site that said anything about lag or issues with lag. I also have 1024 ram, my friend has 512, and a horrible computer. and hes runs smooth…HELP!
Open to correction but I think all that renamed driver does is short-circuit the path to the bum one. It finds the renamed one first, can’t read it, and so forces your box to use the OS’s native OGL. What you describe is typical of (some) ATI cards, more correctly their drivers.
ermm…yea…huh…i dunno what im supposed 2 do with the open gl files…I found them by searching and put them into the blender folder but tahts about all i knwo what to do
All I can say is read that thread start to end, there are a few different solutions and links to other threads with similar solutions, all specific to ATI drivers. They know more about it than I do. I never had an ATI card so have no experience of such shenanegans.
I tried all those fixes and i thought the firegl one worked…but its sooooo unbareably laggy it gives u a headache… I have a screen shot of me just trying to add a subsurface multifire!
Your Subsurf modifier is up at level 6 and the vert count (Ve: at top right) is over 4 million. That’s your problem right there. I’ve never used it above level 2. Generally speaking, models for games (any game engine, not just Blender) are pushing it at 8 thousand verts and rely more on texturing tricks than actual geometry details.
Blender is using up almost half a gigabyte of RAM for a simple scene. Unless your scene is that complex(which i doubt), there is a memroy leak somewhere.
I am guessing you have just 1GB of RAM? If that’s the case, your system is running out of memory and has started using the page files like crazy.