lag invironment

Why does added planes added with add object actuator cause lag when the character your controlling is walking on them?Does anyone know of a solution to this?

Are you adding many many coppies without deleting any?

Add object with time:0 = alive for ever,

so you may be spawning copy on top of copy,

I spawn them to the sides of each other with add object actuator.And then end them with message actuator.Which sends a message to a message sensor that then triggers end object actuator.

How many at a time?

Make them no colission.