Hello to all
I’ve made this low poly model (706 verts) for a game with
a 512x512 texture, and i’ve rendered it:
http://otothegardener.free.fr/LagunaBreaks.jpg
Bye
António
Hello to all
I’ve made this low poly model (706 verts) for a game with
a 512x512 texture, and i’ve rendered it:
http://otothegardener.free.fr/LagunaBreaks.jpg
Bye
António
Gulp.
Better than many high polys model out there (mine included)
Stefano
:o :o :o
very very nice…
keep up the good work…
-Satish.
Impressive!
Especially for low-poly. Your command of the Texturing Editor is what inspires me to get better at it.
Beautiful work!
-Bischofftep
Thank you very much!!
You’re all very kind!
I was a bit luckyer (yes luck exists even in 3d)
Bye
António
Great texturing and low poly modeling! Will that be used on GTA 5?
Im a high poly lover but this baby sure is ******* awesome
thats excellent for a game!
hey what about a reflection map on the model…just a standard one?
Precise work.
I’have been planning make another Renault for some time. It’s interesting, how my ideas becames true without my participation
(Ok, it was Espace, I wanted to make, but nevermind.)
hey what about a reflection map on the model…just a standard one?
Realtime engine does allow RefMap? :o
wow your uvmapping is perfect, so is the model, and so are the awesome textures… this is as worthy, or maybe even more worthy than some of the cars u see in playstation2 games, like gta3
Wow!!
Thank you for the comments!!
Well, I guess that I’lll send my CV to the great studios!!
At least , after all these years of humilliation, working on
a dark wet cave, I’ll be rich and famous!!
Bye
António
Nice Laguna, i’d drive in that thing anyday. Would you mind showing us the mesh, Low-poly models always look nice.
WeWa
Hello wewa-juicyb
here’s the mesh (maybe it’s the wireframe you would??):
http://otothegardener.free.fr/LagunaBreak-mesh.jpg
Bye
António
Great model :o
but what’s it got to do with lasagne?