Lol I love how he just said to use better lighting.
Anyway, there’s a lot of ways you could improve the lighting normally, but I’d use an HDRI. They are pretty versitiale, and give awesome results typically. Not only that, but many come with backplates images to render the subject over. Try looking on HDRIhaven.com, you will probably be able to find some great ones there
Fantastic work!
The only thing that sticks out as odd to me is the lighting. The room looks very dark and poorly illuminated, reminding me of issues discussed in a YouTube-video by Andrew Price (Blender Guru) I watched just recently.
You should definetely go and check it out: The Secret Ingredient to Photorealism
TL;DR: Your render might have some lighting issues, that are less compositional and more technical. Try to use the ‘Filmic Blender’ view-setting combined with a brighter lightsource.
Hey @Tarik_Krug, are you using the Blender engine or Cycles for rendering? Adding some texture to the room around the car will also help to sell the believability of the car.
I really really liked your character this skin is awesome! How did you do it? And im really honored to see creative and helpful people like you in my projects!
You might try adding an environment shader to the world and using a studio HDRI. If you google studio HDRI you should be able to find several good free ones. This will add some nice environmental reflections to both the car and your backdrop.