Hi to all.
I have a Lamp and a Character. The lamp project the shadow of the character on the floor.
When I move the character the Lamp follow him ( I have parent the Lamp and the Character), but when I rotate the character the lamp rotate too…
I want that the lamp keep only the distance from the character and doesn’t rotate.
Like this.
I tried with constraint but it doesn’t work.
Hello
try “vertex parenting” (please, do a search in the forum for threads explaining this method).
Bye
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