Can anyone suggest a cause of this problem?
I have a single mesh character in this scene, and any lamp I point at the mesh lights it up from the opposite side. Like shining a light on the chest and only the back gets lit up. The draw type is ‘shaded’. All my other blender files work ok.
I have checked all the settings for the lamps, material, normals etc., but can’t see anything wrong.
I would appreciate any ideas as to what it could be.
Terry (edit) I’m using 2.40