How can I get the spot light direction vector?!??!?!
Tks in advance…
Mathutils.Vector(0,0,-1) * ob_lamp.matrixWorld.rotationPart()
cheers man!
How can I get the spot light direction vector?!??!?!
Tks in advance…
Mathutils.Vector(0,0,-1) * ob_lamp.matrixWorld.rotationPart()
cheers man!