Lamp textures in UPBGE 0.25b

broken ? Also, how to bake them ?

They’re fixed and working in Range Engine:


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unfortunately, texture is not projected like with the sun and the spot … but somehow reflected on some materials with specular

Textured area lamps don’t work like projectors, the are like a screen, a monitor or phone. Unless it’s really close, a single point on a surface will get the light from every point in the area lamp, that’s why all the colors get mixed and the texture is all diffused.