Dear blenderartists community,
for my current project I would love to create lightsources with a limited lifetime ingame.
I was using the addObject() command, but it behaved quite different than expected.
While I could add and position normal objects with addObject(), my lamps where all moved to the position of my last created lamp.
Does anyone have an idea how to solve this problem?
I have attached a sample blender file, illustrating the problem.
lamp.blend (358 KB)