First, I’m quite new to blender so I have been going through the tutorials in the Official Blender 2.3 Guide.
I made a landscape by following the proportional editing tool tutorial and then I just wanted to place a robot guy I had made on top of a mountain.
I appended the robot object into the landscape and placed his feet on the top of mountain. However, when I go to render, the shape of the rendered landscape is slightly different then the shape of the landscape in the editor. While the robot appears to be standing on top of the mountain in the editor, he is actually hovering a little above the ground in the rendered image.
I’m not sure which option I have to enable to have the landscape appear in the editor the same way it will be rendered? I’ve experimented with some of the options, but I have not found the correct one yet.
If neccessary I’ll post some pictures to better describe my problem when I get home after work.