Some of you remember the CGN’s Spectacular Challenge I’m taking part in ( http://features.cgsociety.org/challenge/spectacular/index.php ). The first scene I was working with ( http://forums.cgsociety.org/showthread.php?threadid=273781 ) crashes every time I try to move or add objects. The problem would be solver if I got some money to buy some memory for my pc, but since I’m not having any until the next friday, I decided to switch to plan B.
Here’s the concept sketch. (I’m not 2d-artist)
It’s a guy sitting on a rocket and flying around a mountain range. I was thinking that if the man is dressed like a pilot it would be as spectacular as if the man looks like an office guy. The rocket is ovbious red and white model of a rocket. You see those in every cartoon. The mountains are rocky and maybe they have some snow on them. I found this one from 3D Links Gallery and I wouldn’t mind if my scene has something in common with this cutie http://www.3dlinks.com/gallery_fullview.cfm?id=16129 .
I’m not making cartoonish scene but not necessarily photorealistic one. The final render could be toon-shaided but not cartoonish and not caricazturish either.
So I already have the man done. Which ever he is, the pilot or the suit guy. But the biggest problem is the landscape. I’ve never really done one with a thought. So how can one make “realistic” looking mountains with Blender. I have some additional noise tools (BWF for example) but how about the texture? I don’t want any already done .blend -files but some tips and hints how to survive. Will you help Dreamlord?