Large part of grid missing (screenshot included)

Hi everyone

Not sure what is causing this but I’ve been using Blender for awhile now. I’ve installed various versions on a variety of OS’s and on various PC’s over the years and have never seen this before. I just had to reinstall Ubuntu (where Blender had been working fine) but when I re-installed Blender and ran it, I ended up with large parts of the grid missing.

There is nothing wrong with the graphics card or PC, 3D hardware acceleration is enabled, all libraries installed, everything is running smooth and fast…it’s just that a large portion ofthe grid is missing. This is the same PC where I had Blender installed for a long time and everything was working perfectly. All I did was re-install the OS and now this. Really odd.

Here’s a screenshot. Hoping for some input. Many thanks!.

Attachments


Check the clipping distance for the view camera; if it’s too short you will get an effect like this.

Best wishes,
Matthew

Usual thing when someone says they’ve just installed the OS is that their graphics card drivers are not up to date. You may think they are but go and manually check the manufacturers website
Also try various window draw options in the user preferences / system panel

Thank you for the replies. I am using the same version of Blender, the same OS (Ubuntu) on the same PC and with the same default drivers that I have always used when Blender worked just fine which is why I find it very odd that suddenly I am missing a large section of grid.

The thing is, I’ve never had to make any adjustments in preferences in order to have a normal grid. I’ve always just installed Blender “out of the box” and the grid was perfectly normal.

I am using the latest stand-a-lone version at the moment. When I simply installed it using the package manager, I think I got a segmentation fault error and it wouldn’t even load.

Any ideas?

EDIT: I just deleted the stand-a-lone version and installed the latest version from the package manager. However, it will not start. When I try to run it in the terminal, here is the output I get…

[email protected]:~$ blender
connect failed: No such file or directory
Writing: /tmp/blender.crash.txt
Segmentation fault (core dumped)
[email protected]:~$

And here are the contents of blender.crash.txt…

Blender 2.69 (sub 1), Revision: 60798

backtrace

/usr/lib/blender/blender() [0x877dbbf]
[0xb7762400]
/usr/lib/i386-linux-gnu/libLLVM-3.0.so.1(_ZN4llvm3ARM8SPRClassC1Ev+0x15) [0xa903a9d5]
/usr/lib/i386-linux-gnu/libLLVM-3.0.so.1(+0x25ca48) [0xa8fdfa48]
/lib/ld-linux.so.2(+0xeeab) [0xb7771eab]
/lib/ld-linux.so.2(+0xef94) [0xb7771f94]
/lib/ld-linux.so.2(+0x12fa6) [0xb7775fa6]
/lib/ld-linux.so.2(+0xeccf) [0xb7771ccf]
/lib/ld-linux.so.2(+0x127f4) [0xb77757f4]
/lib/i386-linux-gnu/libdl.so.2(+0xbe9) [0xb500dbe9]
/lib/ld-linux.so.2(+0xeccf) [0xb7771ccf]
/lib/i386-linux-gnu/libdl.so.2(+0x133a) [0xb500e33a]
/lib/i386-linux-gnu/libdl.so.2(dlopen+0x47) [0xb500dc97]
/usr/lib/i386-linux-gnu/mesa/libGL.so.1(+0x3cbf0) [0xb772dbf0]
/usr/lib/i386-linux-gnu/mesa/libGL.so.1(+0x4079d) [0xb773179d]
/usr/lib/i386-linux-gnu/mesa/libGL.so.1(+0x1a3aa) [0xb770b3aa]
/usr/lib/i386-linux-gnu/mesa/libGL.so.1(glXQueryVersion+0x2e) [0xb7706cee]
/usr/lib/blender/blender(_ZN15GHOST_WindowX11C1EP15GHOST_SystemX11P9_XDisplayRK10STR_Stringiijj18GHOST_TWindowStatei25GHOST_TDrawingContextTypebbt+0x11c) [0x8f629ac]
/usr/lib/blender/blender(_ZN15GHOST_SystemX1112createWindowERK10STR_Stringiijj18GHOST_TWindowState25GHOST_TDrawingContextTypebbti+0xd7) [0x8f5d1e7]
/usr/lib/blender/blender(GHOST_CreateWindow+0xb6) [0x8f5acc6]
/usr/lib/blender/blender(wm_window_add_ghostwindows+0x205) [0x879d7b5]
/usr/lib/blender/blender(WM_check+0x50) [0x877ee30]
/usr/lib/blender/blender(wm_homefile_read+0x111) [0x8789261]
/usr/lib/blender/blender(WM_init+0xd2) [0x878b142]
/usr/lib/blender/blender(main+0xf4a) [0x873ba7a]
/lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0xb4e7d4d3]
/usr/lib/blender/blender() [0x877c1f9]

Hope this helps a little.

Does anyone at all here have any suggestions as to how to solve this issue?. Here are more, updated details:

  1. I’m using Ubuntu 12.04 LTS.
  2. I’m using the latest version of Blender.
  3. Blender works fine on Win7 which is on the same machine and it works fine on other machines with 12.04 LTS installed.
  4. I’ve updated FFMPEG. I’ve updated the kernel.
  5. Here is the message I’m getting when I try to run Blender from the terminal…

[email protected]:~$ blender
/usr/lib/blender/blender: error while loading shared libraries: libavformat.so.55: cannot open shared object file: No such file or directory
[email protected]:~$

Anyone?..

Official Ubuntu repository has Blender 2.62 so you used a ppa. Remove any repository version and use the official (non-install) version from blender.org. That is the one that has to work.
Linux versions of Blender comes with blender-softwaregl script, run Blender with that and if it works, start by checking the GPU drivers and that you’re using the proprietary ones (non-intel).

Just wanted to thank you for that bit of advice. I have been going crazy with this for days now and was about ready to install a newer version of Ubuntu (which would have meant even more work). Your right, I was using a PPA. I did as you said and for the first time in almost a week it actually works so thanks a million for your help! :slight_smile: