I am researching ways to display large quatities of text in the Game engine. As far as I am aware, the only way to display text is to either map it directly to a texture, or set the “Text” option for a face. I have chosen the “Text” option, and a Python script to format and load the text.
Unfortunately, I don’t have many bitmap fonts, and I don’t like the way bitmap fonts look.
So, my question is:
- Are bitmapped fonts the way to go? And
- Where do I get bitmapped fonts?