I have not engaged in a Blender project for some time but I would like to present the following project. I’m really big into space sci-fi alla Star Wars and I have always wanted to make my own space drama. For now, I’m starting with modeling a large spacecraft. This eventually will become a very polished and highly detailed model with lots of greeble (greeblie? greebly?) especially in the (presently) rather bland mid-section. My plan is to develop this model further as a semi-low poly model, save that, and then develop all of the details. I’ll have an ultra-detailed (and likely very high-poly) model for close-ups and then I’d like to bake the details into the low poly model for distant shots. I have no idea if this will work, but we’ll see. Below are some shots of the low poly model:
Any comments or criticisms are welcome. Thanks!