Ok… seems to lack shading though. And where are the numbers or tick marks on the readout?
You doofus it’s not done DUR!
u shoulda posted “WIP” then to let people now yer werent done =))) looks good, but its missing the number and ticker marks on the watch
just yankin ya, its seriously looking good though
o…k, you need to say its wip before getting mad at people fore commenting.
the reflection is off, too far into the glass away from the original object. with such a small scene you could copy the watch a fake the reflection which i think would give you better results anyway. a bigger render would also be great to really see the texture on the band… looks like rust almost. can’t wait to see it finished!
OK first off I am not mad. Noticed the smiley. As for the reflections ect ect.
It was done in Truespace with ray trace turned on. I guess I could move the watch around.
But It now has hands and a face over the top
If It sounds like I’m drifting away from blender, Im sorry. I’m trying not to. But as I said…when you have ray trace capabilities…everything else is just to damn hard.
The watch is suspended above the glass plane. Thats why it looks off.