LastOutpost-360degreeQuicktime VR d/l's - UPDATED 5/31

Got some 360 degree quicktime VR files. Each shows a complete “scene” (setting) from an animation I released a few months back.

Usually before doing an animation I utilize these VR scenes to pre-visualize certain things (camera angles, color choices, etc)… makes the production process go a little smoother.

Looking for some feedback to enhance future projects.

Thanks to SBUP & Andrew martin for the webspace. Each file is between 2-4 megs.

http://sbup.jyscomputers.com/skpjason/TLOspacebattle.mov
http://sbup.jyscomputers.com/skpjason/TLOasteroids.mov
http://sbup.jyscomputers.com/skpjason/TLOcontrolroom.mov
http://sbup.jyscomputers.com/skpjason/TLOstationhub1.mov
http://sbup.jyscomputers.com/skpjason/House2.mov
http://sbup.jyscomputers.com/skpjason/HeinieHuggerBar.mov

Space battle is just that… a battle between several spaceships. Asteroids shows a fleet of ships flying through an asteroid field. The control room shows a space scene as seen through a spaceship window. Stationhub showcases one of the spaceship interiors. Heinie Hugger Bar is just a bonus extra of jiggly women smoking and drinking in a bar.

NEWUPDATEDNEW****UPDATED 5/31

Got some more quicktime VR files for ya…

http://sbup.jyscomputers.com/skpjason/House1.mov
http://sbup.jyscomputers.com/skpjason/skp1.mov
http://sbup.jyscomputers.com/skpjason/TLOgodshouse.mov
http://sbup.jyscomputers.com/skpjason/TLOstationhall2.mov
http://sbup.jyscomputers.com/skpjason/LockerRoom.mov

The house1 file… see if anyone can spot the hidden pics of Goofy, Kib, and Ace… SKP1 is just a logo… godshouse is a nice trippy glass/light thing… stationhall2 is a spaceship corridor. Locker Room is just that.

The original link to the original movie video files: https://blenderartists.org/forum/viewtopic.php?t=10237

Thanks for your time.

Jason Saville
skpjason
Earth

Very nice stuff Jason. Very interesting to see a 360 view of a scene.

Nothing to crit. This is just awesome stuff. And you are the king of the lens flare!

BgDM

wow they rock! how do u make them 3d viewable like that? im so glad i had cable modem so i could download all these… triple wow at the space fight scene! if i had to crit, it would be the plain texture on the walls in the control room =)

awesome!

Martin

Blengine,

To make them 3-d viewable I used gocubic to process blender images. Goofy just had me write up a small tute which will go in the next CJ (when it comes is anyone’s guess… :wink: It’s actually very easy and simple…

Jason

wow 30 min of 3d animation!!!

great looong work!

simply amazing work :wink: looks like youve been playing too much system shock 2 though in outer space with all the colors and panels and what not and i must say that is the worth womans handwriting :wink:

love it all cant wait to see some real motion!