I’m attempting to use Lattice Deformation on an ‘eyeball’.
Although I’ve APPLIED ALL TRANSFORMS to both the eyeball and the lattice, which is centered around the eyeball, adding the modifier jumps the eyeball itself vertically (+z). The eyeball is NOT at the world origin.
I did not parent the eyeball to the Lattice, which seems like it should work since all their transforms are Applied. If someone could walk me thru which coordinate system is being used, that would probably clear me up on this: it seems that Global coordinates are somehow creeping in, although both objects ‘think’ they are at 0/0/0.