I’m new here and this is going to be my first post on blenderartists
My initial goal is to make him low poly, so at first I decided to make low poly model, add some textures and voila
As you can see, I experience the lack of texturing skill, so the semi-final result was awful
I decided to enhance basic mesh a little bit and try to sculpt on it to bake nice normal maps. As for now i haven’t done much, but i don’t like what i see again. Apparently, sculpting is not my strong side too
Could you guys give me some links on good tutorials on sculpting or just give me some advice about how to make that golem look more “rocky” and tell me what am i doing wrong currently?