How would i animate lava rolling down a hill. I was thinking setting the texture coordinates to an empty, then animating the empty. is there a better way to do it?

I need this to work in the game engine, so the fluid simulator is out.


are you using any object for lava???

Yes i have modelled the lava

You can animate the texture without the empty. It’s pretty involved. The texture would need to tileable so the loop would be smooth. You just keyframe offsets.