Okay, so does anyone know what the deal is with layer jumping now?
Since forever (I mean this was literally the first thing I ever learned how to do in Blender, and it’s an ANCIENT cool Blender trick!) you could put an object on a layer, hit “I” in the “Relations” panel, forward a few frames, move the object to a different layer, hit “I” again, forward a few more frames and reverse the process, and you could have yourself a blinking light, or a lightning bolt that pops in and out of the air, what have you.
And now that is no longer allowed?!
I’m trying to make a christmas tree with blinking lights. In time for Christmas. And I’m STUMPED.
Do I have to go to the “Ray Visibility” panel (Cycles) and do an “I” on the “Camera Visibility” to every single light, every time I want it to jump in and out of visible? Am I supposed to ride the emission strength up and down?
And what’s the deal? Why did they change the thing with the layers?
Am I missing something?
I mean, seriously, layer jumping was incredibly useful. Why did they get rid of it?