http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/3D_interaction/Texture_paint_layers
*****EDIT:
Firstly, Letterip has added this to “contrib” (which makes it one step closer to trunk!.. it may even make trunk after the next stable build is out the door, but we’ll see.
To test contrib addons:
http://wiki.blender.org/index.php?ti…ontrib_scripts
If you don’t want to check out using svn then get it from here for a direct download: (texpaint_ui.py is the one you want)
https://svn.blender.org/svnroot/bf-e…cripts/addons/
Second:
I’ve added more “add” buttons, so you can now add almost all of the types you can make a texture influence from within paint mode…
the exceptions are displace (everyone uses the modifier right?) and warp (which I don’t know if it shows up in GLSL…
I also haven’t added any particle types
note that this and all future updates are in contrib
***********/EDIT
adds a layer stack like photoshop/gimp to the “n” key area of the 3d view…
and here live bump painting using the new bump algo in gLSL: