Layers in upbge

hay

so i just stared using the latest upbge for a short experiment game

the game should be made in a large level braked into small chunks that loads to the scene when you Triger a sensor

i build each chunk on a collection thinking that thy replaced the layers and deactivated it !
but that didnt work ! every time i try to add the objects in that collection it tells me that the object needs to be in an unactive layer

how can i do that ?

Hi Alf0. I think you must hide the object from the collection for the add object command to work.

ok !! that is strange
thank you for your help !