[Lazy Weight Tool] ver1.4.0 Numeric setting function
enhancement, menu addition for operators and extended vertex groups, etc.
Added normalization options to numerical settings. ・ Bug fixes for mirror options, changed pie menu to Shift + X, and added loop selection clicks similar to mesh editing.
Numeric setting
- User can change each of the 7 values
- You can change the default value with the leftmost Ⅴ icon
- Value can be set to brush weight value
- [●] icon at the top
- Changed to not work for vertices belonging to locked vertex groups
- [FIX] Fixed an issue where the mirror option was heavy due to a typographical error.
Added option types for normalization
- Added “Lock active” option
- Add only selected bones and only deformed bones
- Selected Pose Bone
- Deform Pose Bone
- These two options require a bone to be selected
Simple brush menu
- Displays weight, radius, and strength
- Switch between smooth or hard brush shapes
- Switch between mix, add and subtract brushes
Weight related operator menu
- You can display the menu that was in Blender2.7x
Select
- Add mirror selection
- Add half selection
- Select the opposite side of the object axis
- When used with a weight mirror, weight copying to the other side can be easily performed
Vertex groups that allow regular expression filtering
A 3-line vertex group search list is displayed side by side.
By default, it is displayed as follows.
-
Left row …… “ Vertex group not displayed in the middle row / right business”
-
Center line …… " Vertex group with .L at the end of the line "
-
Right row …… " Vertex group with .R at the end of the line "
-
Regular expressions are available
-
Rename can be done with Shift + click
-
[Known bugs] The list will not be scrollable, so there will be a long menu with a large number of vertex groups
Weight table
- Added highlight function for specific weight value
- There is a bug that does not work if the value after the decimal point is fine
- A little lighter
- Hide more than 2000 vertices to avoid apparent crash
- The table function is not stable yet . Crash when selecting at once in box selection etc.
Keymap
Change pie menu keymap to Shift + X
* Changed the keymap to Shift + X because there was a problem that the pie menu could not be used when selecting an armature- It was because there was a conflict between keymap and alt + F of Quaternions Flip (pose.quaternions_flip) in pause mode
Added loop selection and shortest path selection with double mouse click
Loop selection can be selected in the same way as mesh editing with alt + left mouse double click.
function | Keymap |
---|---|
Loop selection | Alt + double click left mouse |
Loop selection (extended) | Alt + Shift + left mouse click |
Shortest path selection | Ctrl + Shift + left mouse click |