In my latest artwotk (Le Rue d’Automne) I tried to recreate an oil-painted draw of a small town by a river. (Well, that’s more a streetview rather than a whole town!).
As usual, I was aiming to work on a semi-procedural material which, starting from basic color texture, would be able to tunr 'em into a way more hand painted textures, and…well, after 10 days of work, I’m pretty happy with the final result!
Le Rue d’Automne
The render was done using Cycles (2.79) and took ~5minute to complete.
As the most of my artworks, the majority of render layers involved are just flat color or b/w masks, so no more than 50-100 samples were set to have perfectly noise-free images.
From Top to Bottom:
Flat Colors, Water Layer, Hard Shadow Layer, Fake Rimlights, Ambient Light Color.
I really like to play with all those basic renders image with different color mix setup (overlay, darken, multiply) to kinda “reconstruct” the image back and the addition of extra stroke-like textures plus some image-displace effect in compositingwere the final touch to get this kinda of illustrated style.
Also, the majority of the House models were took from sketchfab under CC license, so I’d like to thanks all those people which made their work available for everyone else! Without them I’d probably spent weeks and weeks just by modelling all the props!
Houses: ALex, 3DMaesen, linhtatoo, DerMische, Denis Loginovskiy, Nikolay, DafVader.
Fiat 500: Francesco Coldesina.