Learning Advanced Animation?

Could you explain in more detail how to achieve this? I don’t think I quite understand your approach.

I’ve watched this tutorial on offset an animation cycle:

The trick is to align the root bone for every step, and have it move with Constant Interpolation.

But I have trouble aligning the root bone.
It is almost impossible for me to align it just right without frame skipping. It needs to be just right.

  • And it doesn’t work with curves.

You have not read that book at all…

I’ll just leave this webinar here. It answers a lot of questions for new animators

I would leave the root-bone stationary, have 2 steps animated got to the graph editor, press “Shift E” make cyclic. than go to n panel in graph editor and select the corresponding f-curves to the forward movement of the cg-bone and ik-bones and under modifiers there should be a cyclic modifier, set before and after to repeat with offset.

:yes: and as for a symphony, you look to create,
translate a movement into a dance,
make life out of a shape, animate…
suddenly all fits to a place…
whole in time.

Thanks.
How do I bake the modifiers into keyframes, if I need the walk to change at some point?

Just like normal, press space-bar and search for bake action.