After years playing with blender I decided it’s time to learn some sculpting. I’ve few simple scuplts some time ago, but that was before the dyntopo and most importantly using just mouse. Now I bought myself a tablet, so I’m starting all the way from the bottom - no skills, no knowledge. We’ll see how that goes.
Saying that, I give you my first ever attempt at sculpting a ‘human head’.
You can laugh all you want at this tormented abomination, I’m already working on another one
I’ve watched few tutorials on eyes, nose and mounth and glued them to a potato. No focus on anatomy yet. Just playing with the tools, trying to ‘make shapes’.
I like how you’re just going for one feature at a time, not caring what the rest looks like. The independent features, especially on the second one, are looking good. Keep up the great work!
Yeah, I looked up some info about anatomy and proportions. Mostly in form of tutorials/guides for classical drawing. Quite usefull for sculpting too. I tried to sculpt a head using simplified planes to get a grasp on the various shapes. If somebody knows about good materials to study or excercises to focus on it would be highly appreciated.
I recommend you get a copy of both ZBrush Digital Sculpting Human Anatomy (by Madeleine Scott-Spencer, it says “Zbrush”, but everything is applicable to Blender) and Anatomy for Sculptors (as a supplement for the classes from the first one) is the best approach for beginners. Learning anatomy through drawing is also a huge plus (not to say a must).
Thanks for the tips. It looks extremely usefull, although it might be a while before I can do another investment.
I gave another shot to a female face again. Did an ear as well, took me longer than the rest of the face
The personal life is starting to catch up on me so will have to slow down the frequecy of posting a bit. Also, I think I’ll give a pause to human heads and start doing something else for a while. Just to keep the variety. I’ll still post occasionally in case anyone is interested.