I am horrible at drawing. This is partly because I have no inner vision, but also because pens just don’t go where I want. I’ve even got horrible handwriting.
But I want to get into 3D art. With that, mistakes are easy to correct. If 1 vertex doesn’t go exactly where I wanted, I can move it and only it. I don’t have to erase a whole area and try to get it right the second time allover.
So I’m wondering how I can help develop the inner vision that so many artist have, and I lack. Mine has improved over the last 15 or 20 years, but it’s still pretty lame. I just don’t see things in my head, or have ideas on how things should look.
I’m looking for ways to cultivate that while practicing making 3D art, not 2D.
An ideas I had was to find highpoly models on the net (legally!) and then make low-poly from them. I thought this would give me a good reason to really example the original model while also practicing useful skills. This idea hasn’t met with much regard.
I appreciate any advice you can give me.
Thanks.
P.S. Please don’t suggest tutorials on how to learn the technical aspects of Blender. I’ve got that part down. I’m just looking to learn artist-type stuff. I don’t know why, but when I’ve posted this elsewhere, all the answers I got were links to very basic tutorials for the technical stuff.