So, I have a ball moving on space by a composition of several rotations. I would like to leave a trace on the animation, i.e. leaving some curve that will be constructed as the frames advance.
I’m not really seeing how can I obtain this…
Is there any simple way of doing this without having to script it on python?
I cannot tell how the movement will be in advance. I though on generate a linear interpolation of the ball’s position, so that I could put a Besier curve on those points, thus be able to curve a mesh on it. But I’m not sure how can I do this.
Thanks in advance